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Ambient Light Constructor

Creates a new ThreeJS AmbientLight.

Description

This light globally illuminates all objects in the scene equally.

This light cannot be used to cast shadows as it does not have a direction.

Inputs

  • object3D (object3D)
  • color (String): (optional) Numeric value of the RGB component of the color. Default is 0xffffff
  • intensity (String): (optional) Numeric value of the light's strength/intensity. Default is 1.

Outputs

  • Ambient Light (ThreeJSAmbientLight)