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Hemisphere Light Constructor Todo

Creates a new ThreeJS HemisphereLight.

Description

A light source positioned directly above the scene, with color fading from the sky color to the ground color.

This light cannot be used to cast shadows.

Inputs

  • skyColor (Color): (optional) hexadecimal color of the sky. Default is 0xffffff.
  • groundColor (Color): (optional) hexadecimal color of the ground. Default is 0xffffff.
  • intensity (Number): (optional) numeric value of the light's strength/intensity. Default is 1

Outputs

  • hemishereLight (ThreeJSHemisphereLight)